This baserom resource is provided to makers to create Super Mario World levels for the weekly Romhack Races, but it has also been built with general purpose hacking in mind and remains very flexible for any sort of project.
While lot of the changes made and patches included are to accommodate Kaizo level design in particular, it is perfectly suited to any sort of hack as those quality-of-life features are widely applicable.
To get started on a new project, check out the "Getting Started" page.
For some other helpful information, read the "Frequently Asked Questions" or "Tips & Tricks" pages.
If you need help, have found issues, or have any other questions, please visit the #baserom-support
in the Romhack Races Discord server. Or feel free to open issues on the baserom's GitHub Page or reach out to a baserom maintainer.
Information about the features of the baserom, its structure, how to set it up, or upgrading can be found at the pages below.
For more information about what's included in the baserom or how to use some of the resources, check out some of the pages below.
Visit the following page for credits information about resources in the baserom.
The baserom is managed on GitHub, so if you want to use it as the basis for your own project, or just to report an issue to the tracker, you can checkout the GitHub repository.
If you're looking for the latest version of the baserom, it can be always be found at the link below.
The baserom's online documentation has an archive of older versions of the HTML-based Readmes. Links to each can be found below.
Unfortunately only the documentation in versions 5.4 and up work as an online component.